Senior Front-End Engineer
TemperedPixel
A showcase of work and experiments by Ryan Clayton — a senior front-end engineer working in platform engineering, design systems, and making complex tools understandable for the people who use them.
Selected work
Engineering
Milo
Code owner and primary U.S.-hours engineer on the shared platform powering millions of adobe.com visitors — the review gate across the full block library, a technical resource other teams route through, and the engineer bridging a distributed team across two continents.
Engineering
Adobe.com Site Redesign
Technical lead on Adobe.com's largest visual redesign — owning the platform-level work that lives between teams, translating design intent across engineering, authoring, and localization, and shipping the systems that every product page on the platform is built on.
Engineering
Forge
Built the in-browser tooling that lets Adobe's production team author scroll animations and page interactions without filing an engineering ticket — the kind of tool that earns its own recurring cross-timezone standup.
Engineering
Dexter / AEM
Where I cut my teeth at Adobe — enterprise-scale component engineering on the previous generation of adobe.com, in an environment that set a high bar early and built the depth that carries forward into everything since.
Engineering
Otto
Built when the velocity of the Site Redesign outpaced the coordination around it — a personal work tracker that scans Slack, email, and Teams every morning and surfaces what needs a reply, so nothing gets dropped in the gaps between teams.
Engineering
Technical Communication
Writing, documentation, and live demos that translate complex platform engineering into something the broader organization can act on — the skill that makes the cross-team work possible.